CPC technology class · A63
A63F - CARD
Card, board, or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for. 18,220 US utility patents granted 2015–2025, with the leading assignees and year-by-year filing trajectory.
- 18,220
- US patents granted
- A63
- Parent CPC class
- 20
- Active assignees
- +30%
- 5-yr velocity
The verdict
CARD ranks #105 of 670 CPC technology areas - 18,220 US patents granted since 2015, with filing up 30% over five years.
- #105
- of 670 CPC technology areas
- 18,220
- US patents granted, 2015–2025
- Sony Interactive Ente…
- leading assignee (1,537)
- +30%
- filing velocity, last 5 yrs
CPC subclass A63F - CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR - covers 18,220 US utility patents granted between 2015 and 2025 according to USPTO PatentsView records, within the broader CPC class A63 (SPORTS; GAMES; AMUSEMENTS). See our CPC classification guide for how the system works.
The competitive landscape in A63F is shaped by 20 distinct companies actively filing in this space. Sony Interactive Entertainment Inc. leads with 1,537 patents, followed by Nintendo Co., Ltd. at 1,020 grants and Microsoft Technology Licensing, Llc at 592.
Filing activity in A63F is up 30% over the past five years versus 2015-2019, a sharp acceleration suggesting an emerging or fast-moving technology area. All counts come directly from USPTO PatentsView and reflect US granted utility patents only.
Is A63F innovation accelerating?
US utility-patent grants per year in A63F, 2015–2025 - recent five years are up 30% versus 2015–2019.
Who leads A63F?
The 12 most active assignees in CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR - wider bars mean more grants
- Sony Interactive Ente…
Sony Interactive Entertainment Inc.
1,537 patents
- Nintendo
Nintendo Co., Ltd.
1,020 patents
- Microsoft Technology… 592
MICROSOFT TECHNOLOGY LICENSING, LLC
592 patents
- Tencent Technology (S… 540
TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
540 patents
- Gree Holdings 446
GREE HOLDINGS, Inc.
446 patents
- Arts 422
Electronic Arts Inc.
422 patents
- Kabam 325
Kabam, Inc.
325 patents
- Zynga 269
Zynga Inc.
269 patents
- Disney Enterprises 249
Disney Enterprises, Inc.
249 patents
- Square Enix 245
SQUARE ENIX CO., LTD.
245 patents
- Igt 241
IGT
241 patents
- Sony Interactive Ente… 224
Sony Interactive Entertainment America LLC
224 patents
What this shows Sony Interactive Ente… is the most active filer in A63F, holding 1,537 of the 18,220 patents in this class. Concentration at the top signals how contestable this technology area is for new entrants.
View data table
| Rank | Company | Patents in A63F |
|---|---|---|
| #1 | Sony Interactive Entertainment Inc. | 1,537 |
| #2 | Nintendo Co., Ltd. | 1,020 |
| #3 | Microsoft Technology Licensing, Llc | 592 |
| #4 | Tencent Technology (shenzhen) Company Limited | 540 |
| #5 | GREE Holdings, Inc. | 446 |
| #6 | Electronic Arts Inc. | 422 |
| #7 | Kabam, Inc. | 325 |
| #8 | Zynga Inc. | 269 |
| #9 | Disney Enterprises, Inc. | 249 |
| #10 | Square ENIX Co., Ltd. | 245 |
| #11 | IGT | 241 |
| #12 | Sony Interactive Entertainment America Llc | 224 |
| #13 | Activision Publishing, Inc. | 215 |
| #14 | Steelseries Aps | 209 |
| #15 | Bally Gaming, Inc. | 206 |
| #16 | Konami Digital Entertainment Co., Ltd. | 164 |
| #17 | King.com Limited | 161 |
| #18 | Immersion, Llc | 139 |
| #19 | CFPH, Llc | 124 |
| #20 | Angel Co., Ltd. | 121 |
About This Class
CPC subclass A63F belongs to class A63.
18,220 patents were granted in this class between 2015 and 2025.
20 companies actively patent in this space.
Classification System
Cooperative Patent Classification (CPC) is a hierarchical patent classification system used by the USPTO and EPO.
Footprint here vs. claim strategy
Each dot is a leading A63F assignee, placed by how many patents it holds in this class (horizontal) against its company-wide average claims per patent (vertical) - a read on whether the class is led by broad-but-shallow filers or focused deep-claim players.
Top 14 A63F assignees by class footprint. Bubble size = patents in A63F. Source: USPTO PatentsView (claim depth is company-wide across all classes).
Frequently Asked Questions
What is CPC class A63F?
How many patents have been filed in A63F?
Which company holds the most patents in A63F?
How is patent data for A63F collected?
What is the difference between CPC class and subclass?
Read our methodology - how this data is sourced, computed, and verified.
Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error.