USPTO 2015–2025 USPTO PatentsView US Corporation

Sony Interactive Entertainment America Llc

USPTO PatentsView assignee record - 325 granted patents across 24 technology areas, active 2016–2024. Filing-trend and competitive-moat analysis cross-referenced to USPTO Patent Public Search. Primary class: A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR).

325
Total patents granted
24
CPC technology areas
20.3
Avg claims per patent
-84%
5-year filing velocity

The verdict

Sony holds 325 US patents across 24 technology areas, rank #1,305 of 50,000 tracked assignees.

#1,305
of 50,000 US assignees by volume
Top 14%
by Innovation Score (49.7/100)
20.3
avg claims per patent
-84%
filing velocity, last 5 yrs

Portfolio overview

Sony Interactive Entertainment America Llc has been granted 325 US utility patents between 2016 and 2024, placing Sony Interactive Entertainment America Llc at rank #1,305 across all assignees tracked by PlainPatent. This portfolio spans 24 distinct Cooperative Patent Classification (CPC) subclasses, averaging 20.3 claims per patent with primary concentration in A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR). As a US Corporation, Sony Interactive Entertainment America Llc is one of the more focused assignees in the PatentsView dataset. By volume, Sony sits between Sumitomo Riko Company Limited (326 patents, rank #1,301) and The Hong Kong University Of Science And Technology (324 patents, rank #1,309) - the closest US assignees by grant volume. The composite Innovation Score of 49.7/100 blends portfolio volume, filing velocity, technology breadth, and claim depth into a single comparable measure drawn directly from USPTO PatentsView records.

Filing cadence tells the strategic story. Between 2020 and 2025 the company received 45 grants, compared with 280 in the 2015–2019 window, a -84% shift in five-year velocity. A cooling filing rate may reflect portfolio consolidation, shifting priorities, or reduced R&D throughput. The US Corporation classification further shapes interpretation, since corporate, government, and individual filers pursue patents for materially different reasons.

Claim depth and technology breadth together indicate competitive posture. Sony Interactive Entertainment America Llc's 20.3 average claims per patent reflects complex, broadly scoped inventions that are difficult for competitors to design around, while a multi-domain presence across 24 subclasses balances depth with breadth. Combined with portfolio volume, these signals let analysts, investors, and licensing professionals benchmark Sony Interactive Entertainment America Llc against peers pursuing similar technology classes.

Who files at Sony's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows Sony holds 325 patents at rank #1,305, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near Sony

By rank, the assignees closest to #1,305 in granted patent volume.

Leaders in A63F (CARD)

Other assignees with the most granted patents in Sony's primary technology class.

Sony's Innovation Score vs. every tracked assignee

Composite of portfolio volume, filing velocity, technology breadth, and claim depth (0–100)

50 Top 14% higher than 86% of 50,000 US assignees

0–10: 687 US assignees (1%). Below this entry. 10–20: 2,527 US assignees (5%). Below this entry. 20–30: 13,162 US assignees (26%). Below this entry. 30–40: 15,294 US assignees (31%). Below this entry. 40–50: 11,491 US assignees (23%). Below this entry. 50–60: 5,058 US assignees (10%). This entry sits in this band. 60–70: 1,537 US assignees (3%). Above this entry. 70–80: 234 US assignees (0%). Above this entry. 80–90: 10 US assignees (0%). Above this entry. 90–100: 0 US assignees (0%). Above this entry. This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

-20020406080100 20162017201820192020202120232024 1
USPTO utility patent grants by year · 2016–2024

Grants by year

Teal-shaded recent years (2020–present) versus the 2016–2019 baseline. Full figures in the table below.

View data table
Sony Interactive Entertainment America Llc patent grants by year, 2015–2025
Year Patents Granted Share of Period
2016 54 16.6%
2017 80 24.6%
2018 77 23.7%
2019 69 21.2%
2020 36 11.1%
2021 6 1.8%
2023 2 0.6%
2024 1 0.3%

Which technologies does Sony Interactive Entertainment America Llc patent most?

Top 15 of 24 technology areas

Patent Moat Analysis

Portfolio Volume Moderate
Tech Breadth Multi-domain
Claim Depth Complex
Velocity Declining

Where it ranks

Overall rank by patents

#1,305

Across all tracked assignees

Innovation Score

49.7 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

Frequently Asked Questions

How many patents does Sony Interactive Entertainment America Llc hold?
Sony Interactive Entertainment America Llc holds 325 US granted patents filed between 2016 and 2024, spanning 24 technology areas.
What is Sony Interactive Entertainment America Llc's Innovation Score?
Sony Interactive Entertainment America Llc has an Innovation Score of 49.7 out of 100. This composite metric weighs portfolio volume (40%), filing velocity (20%), technology breadth (25%), and claim depth (15%).
What technology areas does Sony Interactive Entertainment America Llc focus on?
Sony Interactive Entertainment America Llc's top technology area is A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR) with 224 patents. The company has filed patents in 24 CPC subclasses total.
Is Sony Interactive Entertainment America Llc's patent filing rate increasing or decreasing?
Sony Interactive Entertainment America Llc's recent filing velocity is -84% compared to the prior five-year period. Filing activity has slowed relative to earlier years.
What does claim depth mean for Sony Interactive Entertainment America Llc's patents?
Sony Interactive Entertainment America Llc's patents average 20.3 claims each. This indicates complex, broadly scoped patents that are harder for competitors to design around.
How is the Sony Interactive Entertainment America Llc patent data sourced?
All patent data comes from USPTO PatentsView, a public research dataset maintained by the United States Patent and Trademark Office covering US granted utility patents from 2015 to 2025.

How to use this portfolio

Sony's 325 grants land it in the top 14% by Innovation Score, but volume alone doesn't tell you where the strength sits.

  • Read that count against the largest US assignees before treating it as dominance - Sony ranks #1,305 of 50,000. Top 50 holders
  • Most of this portfolio concentrates in A63F - see who else leads that technology area. A63F leaders
  • Check what the four-part Innovation Score actually rewards before comparing it to another company. How the score works

Patent counts and the Innovation Score measure patenting activity, not commercial success or the legal strength of any patent. Many patents are filed defensively. Verify the status of an individual patent against official USPTO records.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.