Overall rank by patents
#1,305
of 49,997 tracked assignees
USPTO PatentsView assignee record - 325 granted patents across 24 technology areas, recorded in grant years 2016–2024. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).
The verdict
According to USPTO PatentsView, Sony ranks #1,305 of 49,997 tracked US assignees by granted-patent volume, with 325 patents across 24 technology areas.
USPTO PatentsView assignee plate
Corpus R1305 · US Corporation #1,305 · 325 grants
GRANTS-MID · TOP-DECILE · PHOTO-FINISH · CPC-FOCUS · INNOV-PAR · CLAIMS-DENSE · TYPE-USCORP · VEL-DROP · BOOK-FULL
Nearest grant-volume peer: Chugai Seiyaku Kabushiki Kaisha (±0 grants)
Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.
Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.
Qualcomm Incorporated · highest
85 score
Grains Research AND… · near
50 score
siOPTICA · near
50 score
Sony Interactive… · this assignee
50 score
Antecip Bioventures II · near
50 score
Markforged · near
50 score
3D Lighting… · lowest
7 score
What this shows Sony's Innovation Score is 49.7/100 (top 14% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.
Sony Interactive Entertainment America LLC is a focused PatentsView assignee: 24 CPC subclasses with 68.9% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2017 (80 grants) versus a trough of 1 in 2024. By volume, Sony sits between Sumitomo Riko Company Limited and The Hong Kong University of Science and Technology.
From 2019–2021 to 2022–2024, Sony Interactive Entertainment America LLC moved from 111 to 3 grants (0.03x the prior three-year total, a multiple, not a CAGR). Among 3,296 tracked assignees with ≥100 grants and ≥20 prior-period grants, that multiple ranks #3,257. See the growth leaderboard.
Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀
Sumitomo Riko Company Limited
326 patents
University OF Connecticut
326 patents
Chugai Seiyaku Kabushiki Kaisha
325 patents
Continental Reifen Deutschland GmbH
325 patents
Sony Interactive Entertainment America LLC
325 patents
Ablic Inc.
324 patents
Express Scripts Strategic Development, Inc.
324 patents
PFU Limited
324 patents
The Hong Kong University of Science and Technology
324 patents
What this shows Sony holds 325 patents at rank #1,305, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.
By rank, the assignees closest to #1,305 in granted patent volume.
Other assignees with the most granted patents in Sony's primary technology class.
Two PlainPatent-derived peer sets for Sony, neither rank-band nor same-CPC leaders (those blocks stay above).
Nearest assignees by Innovation Score (50 here).
Nearest assignees by average claims per patent (20.3 here).
Sony's Innovation Score vs. every tracked assignee
Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)
50 Top 14% higher than 86% of 49,997 US assignees
Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.
Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025
Teal-shaded recent years (2020–present) versus the 2016–2019 baseline. Full figures in the table below.
| Year | Patents Granted | Share of Period |
|---|---|---|
| 2016 | 54 | 16.6% |
| 2017 | 80 | 24.6% |
| 2018 | 77 | 23.7% |
| 2019 | 69 | 21.2% |
| 2020 | 36 | 11.1% |
| 2021 | 6 | 1.8% |
| 2023 | 2 | 0.6% |
| 2024 | 1 | 0.3% |
Top 15 of 24 technology areas
Overall rank by patents
#1,305
of 49,997 tracked assignees
49.7 out of 100
What to do with this data
Sony Interactive Entertainment America LLC's patent record in context - here's where to go next.
Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.
Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.