USPTO 2015–2025 USPTO PatentsView Foreign Corporation

Sony Interactive Entertainment Inc.

USPTO PatentsView assignee record - 3,038 granted patents across 117 technology areas, active 2016–2025. Filing-trend and competitive-moat analysis cross-referenced to USPTO Patent Public Search. Primary class: A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR).

3,038
Total patents granted
117
CPC technology areas
15.2
Avg claims per patent
+194%
5-year filing velocity

The verdict

Sony holds 3,038 US patents across 117 technology areas, rank #121 of 50,000 tracked assignees.

#121
of 50,000 US assignees by volume
Top 0.1%
by Innovation Score (70.2/100)
15.2
avg claims per patent
+194%
filing velocity, last 5 yrs

Portfolio overview

Sony Interactive Entertainment Inc. has been granted 3,038 US utility patents between 2016 and 2025, placing Sony Interactive Entertainment Inc. at rank #121 across all assignees tracked by PlainPatent. This portfolio spans 117 distinct Cooperative Patent Classification (CPC) subclasses, averaging 15.2 claims per patent with primary concentration in A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR). As a Foreign Corporation, Sony Interactive Entertainment Inc. is one of the broader-portfolio assignees in the PatentsView dataset. By volume, Sony sits between Medtronic, Inc. (3,184 patents, rank #117) and Industrial Technology Research Institute (3,023 patents, rank #125) - the closest US assignees by grant volume. The composite Innovation Score of 70.2/100 blends portfolio volume, filing velocity, technology breadth, and claim depth into a single comparable measure drawn directly from USPTO PatentsView records.

Filing cadence tells the strategic story. Between 2020 and 2025 the company received 2,267 grants, compared with 771 in the 2015–2019 window, a +194% shift in five-year velocity. An acceleration of this magnitude signals aggressive R&D investment and expanding technical ambition. The Foreign Corporation classification further shapes interpretation, since corporate, government, and individual filers pursue patents for materially different reasons.

Claim depth and technology breadth together indicate competitive posture. Sony Interactive Entertainment Inc.'s 15.2 average claims per patent sits within the typical range for solid legal coverage without excessive prosecution cost, while a diversified footprint across 100+ CPC subclasses spreads risk across many technology fronts. Combined with portfolio volume, these signals let analysts, investors, and licensing professionals benchmark Sony Interactive Entertainment Inc. against peers pursuing similar technology classes.

Who files at Sony's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows Sony holds 3,038 patents at rank #121, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near Sony

By rank, the assignees closest to #121 in granted patent volume.

Leaders in A63F (CARD)

Other assignees with the most granted patents in Sony's primary technology class.

Sony's Innovation Score vs. every tracked assignee

Composite of portfolio volume, filing velocity, technology breadth, and claim depth (0–100)

70 Top 1% higher than 99% of 50,000 US assignees

0–10: 687 US assignees (1%). Below this entry. 10–20: 2,527 US assignees (5%). Below this entry. 20–30: 13,162 US assignees (26%). Below this entry. 30–40: 15,294 US assignees (31%). Below this entry. 40–50: 11,491 US assignees (23%). Below this entry. 50–60: 5,058 US assignees (10%). Below this entry. 60–70: 1,537 US assignees (3%). Below this entry. 70–80: 234 US assignees (0%). This entry sits in this band. 80–90: 10 US assignees (0%). Above this entry. 90–100: 0 US assignees (0%). Above this entry. This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

0100200300400500 2016201720182019202020212022202320242025 281
USPTO utility patent grants by year · 2016–2025

Grants by year

Teal-shaded recent years (2020–present) versus the 2016–2019 baseline. Full figures in the table below.

View data table
Sony Interactive Entertainment Inc. patent grants by year, 2015–2025
Year Patents Granted Share of Period
2016 94 3.1%
2017 176 5.8%
2018 204 6.7%
2019 297 9.8%
2020 302 9.9%
2021 414 13.6%
2022 437 14.4%
2023 403 13.3%
2024 430 14.2%
2025 281 9.2%

Which technologies does Sony Interactive Entertainment Inc. patent most?

Top 15 of 117 technology areas

Patent Moat Analysis

Portfolio Volume Strong
Tech Breadth Diversified
Claim Depth Standard
Velocity Accelerating

Where it ranks

Overall rank by patents

#121

Across all tracked assignees

Innovation Score

70.2 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

Frequently Asked Questions

How many patents does Sony Interactive Entertainment Inc. hold?
Sony Interactive Entertainment Inc. holds 3,038 US granted patents filed between 2016 and 2025, spanning 117 technology areas.
What is Sony Interactive Entertainment Inc.'s Innovation Score?
Sony Interactive Entertainment Inc. has an Innovation Score of 70.2 out of 100. This composite metric weighs portfolio volume (40%), filing velocity (20%), technology breadth (25%), and claim depth (15%).
What technology areas does Sony Interactive Entertainment Inc. focus on?
Sony Interactive Entertainment Inc.'s top technology area is A63F (CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR) with 1,537 patents. The company has filed patents in 117 CPC subclasses total.
Is Sony Interactive Entertainment Inc.'s patent filing rate increasing or decreasing?
Sony Interactive Entertainment Inc.'s recent filing velocity is +194% compared to the prior five-year period. This indicates accelerating innovation.
What does claim depth mean for Sony Interactive Entertainment Inc.'s patents?
Sony Interactive Entertainment Inc.'s patents average 15.2 claims each. This falls within the standard range, providing solid legal coverage.
How is the Sony Interactive Entertainment Inc. patent data sourced?
All patent data comes from USPTO PatentsView, a public research dataset maintained by the United States Patent and Trademark Office covering US granted utility patents from 2015 to 2025.

How to use this portfolio

Sony's 3,038 grants land it in the top 0.1% by Innovation Score, but volume alone doesn't tell you where the strength sits.

  • Read that count against the largest US assignees before treating it as dominance - Sony ranks #121 of 50,000. Top 50 holders
  • Most of this portfolio concentrates in A63F - see who else leads that technology area. A63F leaders
  • Check what the four-part Innovation Score actually rewards before comparing it to another company. How the score works

Patent counts and the Innovation Score measure patenting activity, not commercial success or the legal strength of any patent. Many patents are filed defensively. Verify the status of an individual patent against official USPTO records.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.