USPTO 2015–2025 USPTO PatentsView Foreign Corporation

Konami Digital Entertainment Co., Ltd.

USPTO PatentsView assignee record - 194 granted patents across 19 technology areas, recorded in grant years 2015–2025. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).

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The verdict

According to USPTO PatentsView, Konami ranks #2,045 of 49,997 tracked US assignees by granted-patent volume, with 194 patents across 19 technology areas.

#2,045
of 49,997 US assignees by volume
Top 25%
by Innovation Score (44.6/100)
13.2
avg claims per patent
-51%
grant velocity, last 5 yrs

USPTO PatentsView assignee plate

Corpus R2045 · Foreign Corporation #2,045 · 194 grants

GRANTS-MID · TOP-DECILE · PHOTO-FINISH · CPC-FOCUS · INNOV-PAR · CLAIMS-RICH · TYPE-FRNCORP · VEL-DROP · BOOK-FULL

  • GRANTS-MID 194 grants
  • TOP-DECILE #2,045/49,997
  • PHOTO-FINISH Forcepoint
  • CPC-FOCUS A63F · 19 areas
  • INNOV-PAR 44.6/100
  • CLAIMS-RICH 13.2 claims/avg
  • TYPE-FRNCORP Foreign Corp
  • VEL-DROP -51% vel
  • BOOK-FULL 10/10 fields

Nearest grant-volume peer: Forcepoint LLC (±0 grants)

Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.

Innovation-score neighbourhood around Konami

Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.

score

What this shows Konami's Innovation Score is 44.6/100 (top 25% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.

Source USPTO PatentsView, PlainPatent Innovation Score As of 2015–2025

Where Konami's grants concentrate

Konami Digital Entertainment Co., Ltd. is a focused PatentsView assignee: 19 CPC subclasses with 84.5% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2017 (32 grants) versus a trough of 7 in 2023. By volume, Konami sits between Forcepoint LLC and Tongji University.

Konami's three-year grant acceleration

From 2019–2021 to 2022–2024, Konami Digital Entertainment Co., Ltd. moved from 60 to 28 grants (0.47x the prior three-year total, a multiple, not a CAGR). Among 3,296 tracked assignees with ≥100 grants and ≥20 prior-period grants, that multiple ranks #2,766. See the growth leaderboard.

Who files at Konami's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows Konami holds 194 patents at rank #2,045, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near Konami

By rank, the assignees closest to #2,045 in granted patent volume.

Leaders in A63F (Card)

Other assignees with the most granted patents in Konami's primary technology class.

Assignees with similar portfolio profiles

Two PlainPatent-derived peer sets for Konami, neither rank-band nor same-CPC leaders (those blocks stay above).

Similar innovation score

Nearest assignees by Innovation Score (45 here).

Similar claim depth

Nearest assignees by average claims per patent (13.2 here).

Konami's Innovation Score vs. every tracked assignee

Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)

45 Top 25% higher than 75% of 49,997 US assignees

This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

010203040 20152016201720182019202020212022202320242025 5
USPTO utility patent grants by year · 2015–2025

Grants by year

Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.

View data table
Konami Digital Entertainment Co., Ltd. patent grants by year, 2015–2025
Year Patents Granted Share of Period
2015 21 10.8%
2016 26 13.4%
2017 32 16.5%
2018 22 11.3%
2019 26 13.4%
2020 22 11.3%
2021 12 6.2%
2022 12 6.2%
2023 7 3.6%
2024 9 4.6%
2025partial year 5 2.6%

Where it ranks

Overall rank by patents

#2,045

of 49,997 tracked assignees

Innovation Score

44.6 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

What to do with this data

Konami Digital Entertainment Co., Ltd.'s patent record in context - here's where to go next.

  • Konami Digital Entertainment Co., Ltd.'s lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 84.5% of its portfolio - see every assignee active in that class. Explore A63F
  • Ranked #2,045 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
  • Compare Konami Digital Entertainment Co., Ltd. against Forcepoint LLC, an assignee filing at a similar volume. Compare portfolios
  • Innovation Score of 44.6/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated

Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.