Bandai Namco Entertainment Inc.
USPTO PatentsView assignee record - 96 granted patents across 15 technology areas, recorded in grant years 2015–2025. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).
The verdict
According to USPTO PatentsView, Bandai ranks #3,763 of 49,997 tracked US assignees by granted-patent volume, with 96 patents across 15 technology areas.
- #3,763
- of 49,997 US assignees by volume
- Top 30%
- by Innovation Score (42.8/100)
- 16.1
- avg claims per patent
- +21%
- grant velocity, last 5 yrs
USPTO PatentsView assignee plate
Corpus R3763 · Foreign Corporation #3,763 · 96 grants
GRANTS-SMALL · TOP-DECILE · PHOTO-FINISH · CPC-FOCUS · INNOV-PAR · CLAIMS-RICH · TYPE-FRNCORP · VEL-UP · BOOK-FULL
- GRANTS-SMALL 96 grants
- TOP-DECILE #3,763/49,997
- PHOTO-FINISH Apollo Intelligent…
- CPC-FOCUS A63F · 15 areas
- INNOV-PAR 42.8/100
- CLAIMS-RICH 16.1 claims/avg
- TYPE-FRNCORP Foreign Corp
- VEL-UP +21% vel
- BOOK-FULL 10/10 fields
Nearest grant-volume peer: Apollo Intelligent Connectivity (BEIJING) Technology Co., Ltd. (±0 grants)
Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.
How Bandai’s 42.8 Innovation Score adds up
The same four weighted components behind every Innovation Score on PlainPatent: portfolio volume, grant velocity, technology breadth, and claim depth.
Innovation-score neighbourhood around Bandai
Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.
- Qualcomm Incorporated · highest
Qualcomm Incorporated · highest
85 score
- Bandai Namco… · this assignee
Bandai Namco… · this assignee
43 score
- Cal-comp BIG Data · near
Cal-comp BIG Data · near
43 score
- Daishinku · near
Daishinku · near
43 score
- Enzo Life Sciences · near
Enzo Life Sciences · near
43 score
- Pierburg · near
Pierburg · near
43 score
- 3D Lighting… · lowest 7
3D Lighting… · lowest
7 score
What this shows Bandai's Innovation Score is 42.8/100 (top 30% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.
Does more volume mean deeper claims for Bandai?
Each dot is one of Bandai’s 8 nearest volume peers (same corpus rank neighbourhood as the chart above), placed by total granted patents (horizontal) against average claims per patent (vertical). Bandai’s own 16.1 claims/patent is ABOVE the 14.9 median for these volume peers. More thorough claims than most filers at this scale, not just more of them.
Where Bandai's grants concentrate
Bandai Namco Entertainment Inc. is a focused PatentsView assignee: 15 CPC subclasses with 86.5% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2021 (19 grants) versus a trough of 1 in 2015. By volume, Bandai sits between Universite Paul SABATIER—TOULOUSE III and Covestro Intellectual Property GmbH & Co. KG.
Bandai's three-year grant acceleration
From 2019–2021 to 2022–2024, Bandai Namco Entertainment Inc. moved from 39 to 21 grants (0.54x the prior three-year total, a multiple, not a CAGR). See the growth leaderboard.
Who files at Bandai's volume?
Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀
- Universite Paul S…
Universite Paul SABATIER—TOULOUSE III
97 patents
- UPI Semiconductor
UPI Semiconductor Corp.
97 patents
- iboss
iboss, Inc.
97 patents
- Apollo Intelligen…
Apollo Intelligent Connectivity (BEIJING) Technology Co., Ltd.
96 patents
- Behr Process
Behr Process Corporation
96 patents
- Cognizant Technol…
Cognizant Technology Solutions India PVT. Ltd.
96 patents
- Conversant Wirele…
Conversant Wireless Licensing S.à r.l.
96 patents
- Covestro Intellec…
Covestro Intellectual Property GmbH & Co. KG
96 patents
- Bandai Namco Ente… ◀
Bandai Namco Entertainment Inc.
96 patents
What this shows Bandai holds 96 patents at rank #3,763, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.
Companies ranked near Bandai
By rank, the assignees closest to #3,763 in granted patent volume.
- Universite Paul SABATIER—TOULOUSE III #3,759 · 97 patents
- UPI Semiconductor Corp. #3,760 · 97 patents
- iboss, Inc. #3,761 · 97 patents
- Apollo Intelligent Connectivity (BEIJING) Technology Co., Ltd. #3,762 · 96 patents
- Behr Process Corporation #3,764 · 96 patents
- Cognizant Technology Solutions India PVT. Ltd. #3,765 · 96 patents
- Conversant Wireless Licensing S.à r.l. #3,766 · 96 patents
- Covestro Intellectual Property GmbH & Co. KG #3,767 · 96 patents
Leaders in A63F (Card)
Other assignees with the most granted patents in Bandai's primary technology class.
- Sony Interactive Entertainment Inc. 1,537 in class
- Nintendo Co., Ltd. 1,020 in class
- Microsoft Technology Licensing, LLC 592 in class
- Tencent Technology (SHENZHEN) Company Limited 540 in class
- Gree Holdings, Inc. 446 in class
- Electronic Arts Inc. 422 in class
- Kabam, Inc. 325 in class
- Zynga Inc. 269 in class
Assignees with similar portfolio profiles
Two PlainPatent-derived peer sets for Bandai, neither rank-band nor same-CPC leaders (those blocks stay above). In A63F (Card), Bandai ranks #30 of 894 assignees by patent count in that subclass.
Similar innovation score
Nearest assignees by Innovation Score (43 here).
Similar claim depth
Nearest assignees by average claims per patent (16.1 here).
Bandai's Innovation Score vs. every tracked assignee
Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)
43 Top 30% higher than 70% of 49,997 US assignees
Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.
Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025
Grants by year
Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.
View data table
| Year | Patents Granted | Share of Period |
|---|---|---|
| 2015 | 1 | 1.0% |
| 2016 | 14 | 14.6% |
| 2017 | 10 | 10.4% |
| 2018 | 8 | 8.3% |
| 2019 | 9 | 9.4% |
| 2020 | 11 | 11.5% |
| 2021 | 19 | 19.8% |
| 2022 | 14 | 14.6% |
| 2023 | 4 | 4.2% |
| 2024 | 3 | 3.1% |
| 2025partial year | 3 | 3.1% |
Which technologies does Bandai Namco Entertainment Inc. patent most?
Top 15 of 15 technology areas
Data Source
USPTO PatentsView, US granted patents 2015–2025
What to do with this data
Bandai Namco Entertainment Inc.'s patent record in context - here's where to go next.
- Bandai Namco Entertainment Inc.'s lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 86.5% of its portfolio - see every assignee active in that class. Explore A63F
- Ranked #3,763 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
- Compare Bandai Namco Entertainment Inc. against Universite Paul SABATIER—TOULOUSE III, an assignee filing at a similar volume. Compare portfolios
- Innovation Score of 42.8/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated
Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.
Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.