USPTO 2015–2025 USPTO PatentsView US Corporation

Roblox Corporation

USPTO PatentsView assignee record - 142 granted patents across 15 technology areas, recorded in grant years 2015–2025. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).

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The verdict

According to USPTO PatentsView, Roblox ranks #2,733 of 49,997 tracked US assignees by granted-patent volume, with 142 patents across 15 technology areas.

#2,733
of 49,997 US assignees by volume
Top 9%
by Innovation Score (53.2/100)
18.6
avg claims per patent
+292%
grant velocity, last 5 yrs

USPTO PatentsView assignee plate

Corpus R2733 · US Corporation #2,733 · 142 grants

GRANTS-MID · TOP-DECILE · PHOTO-FINISH · CPC-FOCUS · INNOV-PAR · CLAIMS-RICH · TYPE-USCORP · VEL-SURGE · BOOK-FULL

  • GRANTS-MID 142 grants
  • TOP-DECILE #2,733/49,997
  • PHOTO-FINISH Ofinno
  • CPC-FOCUS A63F · 15 areas
  • INNOV-PAR 53.2/100
  • CLAIMS-RICH 18.6 claims/avg
  • TYPE-USCORP US Corporation
  • VEL-SURGE +292% vel
  • BOOK-FULL 10/10 fields

Nearest grant-volume peer: Ofinno Technologies, LLC (±0 grants)

Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.

Innovation-score neighbourhood around Roblox

Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.

score

What this shows Roblox's Innovation Score is 53.2/100 (top 9% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.

Source USPTO PatentsView, PlainPatent Innovation Score As of 2015–2025

Where Roblox's grants concentrate

Roblox Corporation is a focused PatentsView assignee: 15 CPC subclasses with 67.6% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2023 (25 grants) versus a trough of 4 in 2016. By volume, Roblox sits between Ofinno Technologies, LLC and Altec Industries, Inc..

Roblox's three-year grant acceleration

From 2019–2021 to 2022–2024, Roblox Corporation moved from 38 to 64 grants (1.68x the prior three-year total, a multiple, not a CAGR). Among 3,296 tracked assignees with ≥100 grants and ≥20 prior-period grants, that multiple ranks #318. See the growth leaderboard.

Who files at Roblox's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows Roblox holds 142 patents at rank #2,733, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near Roblox

By rank, the assignees closest to #2,733 in granted patent volume.

Leaders in A63F (Card)

Other assignees with the most granted patents in Roblox's primary technology class.

Assignees with similar portfolio profiles

Two PlainPatent-derived peer sets for Roblox, neither rank-band nor same-CPC leaders (those blocks stay above).

Roblox's Innovation Score vs. every tracked assignee

Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)

53 Top 9% higher than 91% of 49,997 US assignees

This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

051015202530 20152016201720182019202020212022202320242025 19
USPTO utility patent grants by year · 2015–2025

Grants by year

Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.

View data table
Roblox Corporation patent grants by year, 2015–2025
Year Patents Granted Share of Period
2015 5 3.5%
2016 4 2.8%
2017 4 2.8%
2018 8 5.6%
2019 4 2.8%
2020 15 10.6%
2021 19 13.4%
2022 17 12.0%
2023 25 17.6%
2024 22 15.5%
2025partial year 19 13.4%

Which technologies does Roblox Corporation patent most?

Top 15 of 15 technology areas

Where it ranks

Overall rank by patents

#2,733

of 49,997 tracked assignees

Innovation Score

53.2 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

What to do with this data

Roblox Corporation's patent record in context - here's where to go next.

  • Roblox Corporation's lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 67.6% of its portfolio - see every assignee active in that class. Explore A63F
  • Ranked #2,733 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
  • Compare Roblox Corporation against Ofinno Technologies, LLC, an assignee filing at a similar volume. Compare portfolios
  • Innovation Score of 53.2/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated

Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.