USPTO 2015–2025 USPTO PatentsView US Corporation

National Entertainment Collectibles Association, Inc.

USPTO PatentsView assignee record - 10 granted patents across 3 technology areas, recorded in grant years 2015–2023. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).

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The verdict

According to USPTO PatentsView, National ranks #26,940 of 49,997 tracked US assignees by granted-patent volume, with 10 patents across 3 technology areas.

#26,940
of 49,997 US assignees by volume
Top 49%
by Innovation Score (35.4/100)
12.8
avg claims per patent
-57%
grant velocity, last 5 yrs

USPTO PatentsView assignee plate

Corpus R26940 · US Corporation #26,940 · 10 grants

GRANTS-MICRO · MID-PACK · PHOTO-FINISH · CPC-NARROW · INNOV-THIN · CLAIMS-RICH · TYPE-USCORP · VEL-DROP · BOOK-FULL

  • GRANTS-MICRO 10 grants
  • MID-PACK #26,940/49,997
  • PHOTO-FINISH Nanotheta
  • CPC-NARROW A63F · 3 areas
  • INNOV-THIN 35.4/100
  • CLAIMS-RICH 12.8 claims/avg
  • TYPE-USCORP US Corporation
  • VEL-DROP -57% vel
  • BOOK-FULL 10/10 fields

Nearest grant-volume peer: Nanotheta Co, Ltd. (±0 grants)

Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.

Innovation-score neighbourhood around National

Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.

score

What this shows National's Innovation Score is 35.4/100 (top 49% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.

Source USPTO PatentsView, PlainPatent Innovation Score As of 2015–2025

Where National's grants concentrate

National Entertainment Collectibles Association, Inc. is a focused PatentsView assignee: 3 CPC subclasses with 40% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2016 (3 grants) versus a trough of 1 in 2015. By volume, National sits between Nanotheta Co, Ltd. and Nature Lab Corporation.

National's three-year grant acceleration

National Entertainment Collectibles Association, Inc. shows 2 grants in 2022–2024 against only 1 in 2019–2021. That prior window is too thin for a growth multiple (rename and spin-out assignees look artificially high when the baseline is near zero), so PlainPatent withholds a ranked acceleration claim here.

Who files at National's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows National holds 10 patents at rank #26,964, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near National

By rank, the assignees closest to #26,964 in granted patent volume.

Leaders in A63F (Card)

Other assignees with the most granted patents in National's primary technology class.

National's Innovation Score vs. every tracked assignee

Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)

35 Top 49% higher than 51% of 49,997 US assignees

This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

0.511.522.533.5 2015201620172018202120222023 1
USPTO utility patent grants by year · 2015–2023

Grants by year

Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.

View data table
National Entertainment Collectibles Association, Inc. patent grants by year, 2015–2025
Year Patents Granted Share of Period
2015 1 10.0%
2016 3 30.0%
2017 2 20.0%
2018 1 10.0%
2021 1 10.0%
2022 1 10.0%
2023 1 10.0%

Where it ranks

Overall rank by patents

#26,940

of 49,997 tracked assignees

Innovation Score

35.4 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

What to do with this data

National Entertainment Collectibles Association, Inc.'s patent record in context - here's where to go next.

  • National Entertainment Collectibles Association, Inc.'s lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 40% of its portfolio - see every assignee active in that class. Explore A63F
  • Ranked #26,940 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
  • Compare National Entertainment Collectibles Association, Inc. against Nanotheta Co, Ltd., an assignee filing at a similar volume. Compare portfolios
  • Innovation Score of 35.4/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated

Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.