USPTO 2015–2025 USPTO PatentsView US Corporation

Sony Computer Entertainment America, LLC

USPTO PatentsView assignee record - 89 granted patents across 17 technology areas, recorded in grant years 2015–2016. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).

RSS updates for this company

The verdict

According to USPTO PatentsView, Sony ranks #4,064 of 49,997 tracked US assignees by granted-patent volume, with 89 patents across 17 technology areas.

#4,064
of 49,997 US assignees by volume
Top 28%
by Innovation Score (43.3/100)
22.0
avg claims per patent
-100%
grant velocity, last 5 yrs

USPTO PatentsView assignee plate

Corpus R4064 · US Corporation #4,064 · 89 grants

GRANTS-SMALL · TOP-DECILE · PHOTO-FINISH · CPC-FOCUS · INNOV-PAR · CLAIMS-DENSE · TYPE-USCORP · VEL-DROP · BOOK-FULL

  • GRANTS-SMALL 89 grants
  • TOP-DECILE #4,064/49,997
  • PHOTO-FINISH Semmle
  • CPC-FOCUS A63F · 17 areas
  • INNOV-PAR 43.3/100
  • CLAIMS-DENSE 22.0 claims/avg
  • TYPE-USCORP US Corporation
  • VEL-DROP -100% vel
  • BOOK-FULL 10/10 fields

Nearest grant-volume peer: Semmle Limited (±0 grants)

Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.

Innovation-score neighbourhood around Sony

Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.

score

What this shows Sony's Innovation Score is 43.3/100 (top 28% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.

Source USPTO PatentsView, PlainPatent Innovation Score As of 2015–2025

Where Sony's grants concentrate

Sony Computer Entertainment America, LLC is a focused PatentsView assignee: 17 CPC subclasses with 69.7% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2015 (68 grants) versus a trough of 21 in 2016. By volume, Sony sits between Soucy International Inc. and Vishay-Siliconix, LLC.

Who files at Sony's volume?

Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀

patents

What this shows Sony holds 89 patents at rank #4,066, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.

Source USPTO PatentsView, granted utility patents As of 2015–2025

Companies ranked near Sony

By rank, the assignees closest to #4,066 in granted patent volume.

Leaders in A63F (Card)

Other assignees with the most granted patents in Sony's primary technology class.

Assignees with similar portfolio profiles

Two PlainPatent-derived peer sets for Sony, neither rank-band nor same-CPC leaders (those blocks stay above).

Sony's Innovation Score vs. every tracked assignee

Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)

43 Top 28% higher than 72% of 49,997 US assignees

This assignee 0 100 every tracked assignee, bucketed by value

Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.

Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025

020406080 20152016 21
USPTO utility patent grants by year · 2015–2016

Grants by year

Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.

View data table
Sony Computer Entertainment America, LLC patent grants by year, 2015–2025
Year Patents Granted Share of Period
2015 68 76.4%
2016 21 23.6%

Which technologies does Sony Computer Entertainment America, LLC patent most?

Top 15 of 17 technology areas

Where it ranks

Overall rank by patents

#4,064

of 49,997 tracked assignees

Innovation Score

43.3 out of 100

View all rankings →

Data Source

USPTO PatentsView, US granted patents 2015–2025

How is Innovation Score calculated?

What to do with this data

Sony Computer Entertainment America, LLC's patent record in context - here's where to go next.

  • Sony Computer Entertainment America, LLC's lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 69.7% of its portfolio - see every assignee active in that class. Explore A63F
  • Ranked #4,064 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
  • Compare Sony Computer Entertainment America, LLC against Soucy International Inc., an assignee filing at a similar volume. Compare portfolios
  • Innovation Score of 43.3/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated

Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.

Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.