Koei Tecmo Games Co., Ltd.
USPTO PatentsView assignee record - 24 granted patents across 11 technology areas, recorded in grant years 2017–2025. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR).
The verdict
According to USPTO PatentsView, Koei ranks #12,508 of 49,997 tracked US assignees by granted-patent volume, with 24 patents across 11 technology areas.
- #12,508
- of 49,997 US assignees by volume
- Top 41%
- by Innovation Score (38.5/100)
- 11.8
- avg claims per patent
- +56%
- grant velocity, last 5 yrs
USPTO PatentsView assignee plate
Corpus R12508 · Foreign Corporation #12,508 · 24 grants
GRANTS-SMALL · MID-PACK · PHOTO-FINISH · CPC-FOCUS · INNOV-THIN · CLAIMS-PAR · TYPE-FRNCORP · VEL-SURGE · BOOK-FULL
- GRANTS-SMALL 24 grants
- MID-PACK #12,508/49,997
- PHOTO-FINISH John Crane UK
- CPC-FOCUS A63F · 11 areas
- INNOV-THIN 38.5/100
- CLAIMS-PAR 11.8 claims/avg
- TYPE-FRNCORP Foreign Corp
- VEL-SURGE +56% vel
- BOOK-FULL 10/10 fields
Nearest grant-volume peer: John Crane UK Limited (±0 grants)
Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.
How Koei’s 38.5 Innovation Score adds up
The same four weighted components behind every Innovation Score on PlainPatent: portfolio volume, grant velocity, technology breadth, and claim depth.
Innovation-score neighbourhood around Koei
Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.
- Qualcomm Incorporated · highest
Qualcomm Incorporated · highest
85 score
- Koei Tecmo Games · this assignee
Koei Tecmo Games · this assignee
38 score
- 3D Lighting… · lowest 7
3D Lighting… · lowest
7 score
What this shows Koei's Innovation Score is 38.5/100 (top 41% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.
Does more volume mean deeper claims for Koei?
Each dot is one of Koei’s 8 nearest volume peers (same corpus rank neighbourhood as the chart above), placed by total granted patents (horizontal) against average claims per patent (vertical). Koei’s own 11.8 claims/patent is at or below the 12.7 median for these volume peers. Volume here does not track with deeper claims; several lower-volume peers claim more thoroughly per patent.
Where Koei's grants concentrate
Koei Tecmo Games Co., Ltd. is a focused PatentsView assignee: 11 CPC subclasses with 87.5% of grants classified under A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR). Peak complete grant year is 2022 (7 grants) versus a trough of 1 in 2017. By volume, Koei sits between John Crane UK Limited and KalVista Pharmaceuticals Limited.
Koei's three-year grant acceleration
Koei Tecmo Games Co., Ltd. shows 9 grants in 2022–2024 against only 7 in 2019–2021. That prior window is too thin for a growth multiple (rename and spin-out assignees look artificially high when the baseline is near zero), so PlainPatent withholds a ranked acceleration claim here.
Who files at Koei's volume?
Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀
- John Crane UK
John Crane UK Limited
24 patents
- Kikusui Seisakusho
Kikusui Seisakusho Ltd.
24 patents
- KM Biologics
KM Biologics Co., Ltd.
24 patents
- Kobelco Research…
Kobelco Research Institute, Inc.
24 patents
- Korea Institute O…
Korea Institute OF Science & Technology Information
24 patents
- Kortek
Kortek Corporation
24 patents
- Kuang-chi Intelli…
Kuang-chi Intelligent Photonic Technology Ltd.
24 patents
- Kalvista Pharmace…
KalVista Pharmaceuticals Limited
24 patents
- Koei Tecmo Games ◀
Koei Tecmo Games Co., Ltd.
24 patents
What this shows Koei holds 24 patents at rank #12,506, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.
Companies ranked near Koei
By rank, the assignees closest to #12,506 in granted patent volume.
- John Crane UK Limited #12,502 · 24 patents
- Kikusui Seisakusho Ltd. #12,503 · 24 patents
- KM Biologics Co., Ltd. #12,504 · 24 patents
- Kobelco Research Institute, Inc. #12,505 · 24 patents
- Korea Institute OF Science & Technology Information #12,507 · 24 patents
- Kortek Corporation #12,508 · 24 patents
- Kuang-chi Intelligent Photonic Technology Ltd. #12,509 · 24 patents
- KalVista Pharmaceuticals Limited #12,510 · 24 patents
Leaders in A63F (Card)
Other assignees with the most granted patents in Koei's primary technology class.
- Sony Interactive Entertainment Inc. 1,537 in class
- Nintendo Co., Ltd. 1,020 in class
- Microsoft Technology Licensing, LLC 592 in class
- Tencent Technology (SHENZHEN) Company Limited 540 in class
- Gree Holdings, Inc. 446 in class
- Electronic Arts Inc. 422 in class
- Kabam, Inc. 325 in class
- Zynga Inc. 269 in class
Koei's Innovation Score vs. every tracked assignee
Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)
38 Top 41% higher than 59% of 49,997 US assignees
Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.
Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025
Grants by year
Teal-shaded recent years (2020–present) versus the 2017–2019 baseline. Full figures in the table below.
View data table
| Year | Patents Granted | Share of Period |
|---|---|---|
| 2017 | 1 | 4.2% |
| 2018 | 6 | 25.0% |
| 2019 | 2 | 8.3% |
| 2020 | 2 | 8.3% |
| 2021 | 3 | 12.5% |
| 2022 | 7 | 29.2% |
| 2023 | 1 | 4.2% |
| 2024 | 1 | 4.2% |
| 2025partial year | 1 | 4.2% |
Which technologies does Koei Tecmo Games Co., Ltd. patent most?
Top 11 of 11 technology areas
Data Source
USPTO PatentsView, US granted patents 2015–2025
What to do with this data
Koei Tecmo Games Co., Ltd.'s patent record in context - here's where to go next.
- Koei Tecmo Games Co., Ltd.'s lead technology class is A63F (Card, Board, OR Roulette GAMES; Indoor Games Using Small Moving Playing BODIES; Video GAMES; Games NOT Otherwise Provided FOR), 87.5% of its portfolio - see every assignee active in that class. Explore A63F
- Ranked #12,508 of 49,997 tracked assignees by patent volume - see the full leaderboard. See the ranking
- Compare Koei Tecmo Games Co., Ltd. against John Crane UK Limited, an assignee filing at a similar volume. Compare portfolios
- Innovation Score of 38.5/100 blends volume, velocity, technology breadth, and claim depth. How it's calculated
Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.
Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.