Overall rank by patents
#6,438
of 49,997 tracked assignees
USPTO PatentsView assignee record - 52 granted patents across 2 technology areas, recorded in grant years 2015–2024. Grant-trend analysis is cross-referenced to USPTO Patent Public Search; it does not measure application filings, current R&D, or legal strength. Primary class: G07F (Coin-freed OR Like Apparatus).
The verdict
According to USPTO PatentsView, Gaming ranks #6,438 of 49,997 tracked US assignees by granted-patent volume, with 52 patents across 2 technology areas.
USPTO PatentsView assignee plate
Corpus R6438 · US Corporation #6,438 · 52 grants
GRANTS-SMALL · UPPER-Q · PHOTO-FINISH · CPC-NARROW · INNOV-PAR · CLAIMS-DENSE · TYPE-USCORP · VEL-SURGE · BOOK-FULL
Nearest grant-volume peer: FormFactor, Inc. (±0 grants)
Instrument codes from this assignee’s USPTO PatentsView grant sheet: volume band, corpus rank, photo-finish peer, lead CPC, Innovation Score, claim depth, assignee type, velocity, and book completeness. Not a USPTO rating of patent strength.
Lowest and highest poles plus nearest Innovation Score peers, not a full corpus board reprint.
Qualcomm Incorporated · highest
85 score
Agrofresh · near
41 score
AS IP Holdco · near
41 score
Gaming Arts · this assignee
41 score
Peking University… · near
41 score
Pennsy · near
41 score
3D Lighting… · lowest
7 score
What this shows Gaming's Innovation Score is 41.0/100 (top 34% of the PatentsView-derived corpus). The chart places that score against the nearest Innovation Score peers plus corpus poles, not a reprint of the volume ranking.
Gaming Arts, LLC is a focused PatentsView assignee: 2 CPC subclasses with 59.6% of grants classified under G07F (Coin-freed OR Like Apparatus). Peak complete grant year is 2023 (13 grants) versus a trough of 1 in 2016. By volume, Gaming sits between FormFactor, Inc. and IFM Electronic GmbH.
From 2019–2021 to 2022–2024, Gaming Arts, LLC moved from 21 to 23 grants (1.09x the prior three-year total, a multiple, not a CAGR). See the growth leaderboard.
Granted US patents 2015–2025 versus its nearest-ranked assignees by volume, this company marked ◀
FormFactor, Inc.
52 patents
Freedman Electronics Pty Limited
52 patents
Genethon
52 patents
Gamesys, Ltd.
52 patents
HRB Innovations, Inc.
52 patents
HUBER+SUHNER AG
52 patents
I-shou University
52 patents
IFM Electronic GmbH
52 patents
Gaming Arts, LLC
52 patents
What this shows Gaming holds 52 patents at rank #6,439, shown against the 8 assignees closest to it in grant volume rather than the industry's largest filers.
By rank, the assignees closest to #6,439 in granted patent volume.
Other assignees with the most granted patents in Gaming's primary technology class.
Two PlainPatent-derived peer sets for Gaming, neither rank-band nor same-CPC leaders (those blocks stay above).
Nearest assignees by Innovation Score (41 here).
Nearest assignees by average claims per patent (29.8 here).
Gaming's Innovation Score vs. every tracked assignee
Composite of portfolio volume, grant velocity, technology breadth, and claim depth (0–100)
41 Top 34% higher than 66% of 49,997 US assignees
Each bar is a band; taller bars hold more US assignees. The dashed line + filled bar mark this entry. Hover or tap any bar for its full count, share, and where it sits relative to this entry.
Source USPTO PatentsView, PlainPatent Innovation Score · 2015–2025
Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.
| Year | Patents Granted | Share of Period |
|---|---|---|
| 2015 | 2 | 3.8% |
| 2016 | 1 | 1.9% |
| 2017 | 3 | 5.8% |
| 2018 | 2 | 3.8% |
| 2019 | 8 | 15.4% |
| 2020 | 8 | 15.4% |
| 2021 | 5 | 9.6% |
| 2022 | 5 | 9.6% |
| 2023 | 13 | 25.0% |
| 2024 | 5 | 9.6% |
Top 2 of 2 technology areas
Overall rank by patents
#6,438
of 49,997 tracked assignees
41.0 out of 100
What to do with this data
Gaming Arts, LLC's patent record in context - here's where to go next.
Figures reflect USPTO PatentsView grant data through May 2026; pending applications not yet granted are not counted.
Every figure on PlainPatent is rendered directly from USPTO source data, no number is typed in by an editor. This page draws directly on USPTO source data, no figure is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these numbers, or report a data error. Data current as of May 2026.