USPTO 2015–2025 USPTO PatentsView US Corporation

Gaming Arts, LLC

USPTO PatentsView assignee record — 52 granted patents across 2 technology areas, active 2015–2024. Filing-trend and competitive-moat analysis cross-referenced to USPTO Patent Public Search. Primary class: G07F (COIN-FREED OR LIKE APPARATUS).

52
Total patents granted
2
CPC technology areas
29.8
Avg claims per patent
+125%
5-year filing velocity

Portfolio overview

Gaming Arts, LLC has been granted 52 US utility patents between 2015 and 2024, placing Gaming Arts, LLC at rank #6,439 across all assignees tracked by PlainPatent. This portfolio spans 2 distinct Cooperative Patent Classification (CPC) subclasses, averaging 29.8 claims per patent with primary concentration in G07F (COIN-FREED OR LIKE APPARATUS). As a US Corporation, Gaming Arts, LLC is one of the more focused assignees in the PatentsView dataset. The composite Innovation Score of 41.0/100 blends portfolio volume, filing velocity, technology breadth, and claim depth into a single comparable measure drawn directly from USPTO PatentsView records.

Filing cadence tells the strategic story. Between 2020 and 2025 the company received 36 grants, compared with 16 in the 2015–2019 window — a +125% shift in five-year velocity. An acceleration of this magnitude signals aggressive R&D investment and expanding technical ambition. The US Corporation classification further shapes interpretation, since corporate, government, and individual filers pursue patents for materially different reasons.

Claim depth and technology breadth together indicate competitive posture. Gaming Arts, LLC's 29.8 average claims per patent reflects complex, broadly scoped inventions that are difficult for competitors to design around, while specialization in 2 subclasses reflects a tightly scoped invention area. Combined with portfolio volume, these signals let analysts, investors, and licensing professionals benchmark Gaming Arts, LLC against peers pursuing similar technology classes.

How does Gaming compare?

Granted US patents 2015–2025 versus the largest corporate holders — this company marked ◀

patents

What this shows Gaming holds 52 patents — placing it at rank #6,439 overall, well behind the volume leaders but ahead of the tens of thousands of smaller assignees in the dataset.

Source USPTO PatentsView — granted utility patents As of 2015–2025

USPTO utility patent grants by year · 2015–2024

051015 2015201620172018201920202021202220232024 5
USPTO utility patent grants by year · 2015–2024

Grants by year

Teal-shaded recent years (2020–present) versus the 2015–2019 baseline. Full figures in the table below.

View data table
Gaming Arts, LLC patent grants by year, 2015–2025
Year Patents Granted Share of Period
2015 2 3.8%
2016 1 1.9%
2017 3 5.8%
2018 2 3.8%
2019 8 15.4%
2020 8 15.4%
2021 5 9.6%
2022 5 9.6%
2023 13 25.0%
2024 5 9.6%

Patent Moat Analysis

Portfolio Volume Light
Tech Breadth Specialized
Claim Depth Complex
Velocity Accelerating

Where it ranks

Overall rank by patents

#6,439

Across all tracked assignees

Innovation Score

41.0 out of 100

View all rankings →

Data Source

USPTO PatentsView — US granted patents 2015–2025

How is Innovation Score calculated?

Frequently Asked Questions

How many patents does Gaming Arts, LLC hold?
Gaming Arts, LLC holds 52 US granted patents filed between 2015 and 2024, spanning 2 technology areas.
What is Gaming Arts, LLC's Innovation Score?
Gaming Arts, LLC has an Innovation Score of 41.0 out of 100. This composite metric weighs portfolio volume (40%), filing velocity (20%), technology breadth (25%), and claim depth (15%).
What technology areas does Gaming Arts, LLC focus on?
Gaming Arts, LLC's top technology area is G07F (COIN-FREED OR LIKE APPARATUS) with 31 patents. The company has filed patents in 2 CPC subclasses total.
Is Gaming Arts, LLC's patent filing rate increasing or decreasing?
Gaming Arts, LLC's recent filing velocity is +125% compared to the prior five-year period. This indicates accelerating innovation.
What does claim depth mean for Gaming Arts, LLC's patents?
Gaming Arts, LLC's patents average 29.8 claims each. This indicates complex, broadly scoped patents that are harder for competitors to design around.
How is the Gaming Arts, LLC patent data sourced?
All patent data comes from USPTO PatentsView, a public research dataset maintained by the United States Patent and Trademark Office covering US granted utility patents from 2015 to 2025.

Learn More

Explore the patent dataset

Data sourced from USPTO PatentsView — official U.S. government patent data. See our methodology for computation details. Retrieved and formatted by PlainPatent Editorial

Disclaimer: This information is provided for informational purposes only and does not constitute professional advice. Data is sourced from the USPTO PatentsView database. Consult a qualified professional before making decisions based on this data.

All federal data sources used on this page
  • USPTO PatentsView — official U.S. Patent and Trademark Office bulk patent data. patentsview.org
  • USPTO Patent Application Information Retrieval (PAIR) — application status and file history. uspto.gov/patents/pair
  • USPTO Bulk Data Storage System — comprehensive patent text + claims dataset. bulkdata.uspto.gov
  • USPTO CPC Classification — Cooperative Patent Classification scheme for technology categorization. uspto.gov/cpc
  • SEC EDGAR — public filings cross-reference for assignee corporate entity matching. sec.gov/edgar
  • WIPO PATENTSCOPE — international patent context (related international filings). wipo.int/patentscope